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検索キーワード:(件名: #Computer graphics)
該当件数:187件
The geometry of computer graphics / Walter F. Taylor
Pacific Grove, Calif. : Wadsworth & Brooks/Cole Advanced Books & Software , c1992. - (The Wadsworth & Brooks/Cole mathematics series)
図書 <1000441729>
Curves and surfaces for computer aided geometric design : a practical guide / Gerald Farin
Boston ; Tokyo : Academic Press , c1988. - (Computer science and scientific computing)
図書 <1000333569>
A formal model of visualization in computer graphics systems / Tamiya Onodera, Satoru Kawai
: gw,: us. - Berlin ; Tokyo : Springer-Verlag , c1990. - (Lecture notes in computer science ; 421)
図書 <1000368251>
Closed object boundaries from scattered points / Remco C. Veltkamp
Berlin ; New York : Springer-Verlag , c1994. - (Lecture notes in computer science ; 885)
図書 <1000509736>
Procedural elements for computer graphics / David F. Rogers
New York : McGraw-Hill , c1985
図書 <1000583495>
Graphical models : foundations of neural computation / edited by Michael I. Jordan and Terrence J. Sejnowski
: pbk. - Cambridge, Mass. ; London : MIT Press , c2001. - (Computational neuroscience). - (A Bradford book)
図書 <1002350915>
Chaos and fractals : the mathematics behind the computer graphics / Robert L. Devaney and Linda Keen, editors ; [authors] Kathleen T. Alligood ... [et al.].
Providence, RI : American Mathematical Society , c1989
電子ブック <1003004584>
Point-based graphics / edited by Markus Gross and Hanspeter Pfister
Amsterdam : Elsevier. - Burlington, Mass. : Morgan Kaufmann , c2007. - (The Morgan Kaufmann series in computer graphics)
図書 <1001894130>
Drawing graphs : methods and models / Michael Kaufmann, Dorothea Wagner (eds.)
Berlin : Springer , c2001. - (Lecture notes in computer science ; 2025)
図書 <1001266400>
IEEE computer graphics and applications
Vol. 1, no. 1 (Jan. 1981)-. - [Los Alamitos, Calif.] : IEEE Computer Society : National Computer Graphics Association , [c1981]-
雑誌 <2000255170>
Computer graphics and geometric modeling / David Salomon
New York : Springer , c1999
図書 <1001177856>
Understanding motion capture for computer animation and video games / Alberto Menache
San Francisco, Calif. : Morgan Kaufmann. - San Diego, Calif. : Academic , c2000
図書 <1001269580>
The use of projective geometry in computer graphics / I. Herman
: gw,: us. - Berlin ; Tokyo : Springer-Verlag , c1992. - (Lecture notes in computer science ; 564)
図書 <1000440229>
Introduction to engineering drawing : the foundations of engineering design and computer-aided drafting / Warren J. Luzadder, Jon M. Duff
2nd ed. - Englewood Cliffs, N.J. : Prentice Hall , 1993
図書 <1000476485>
Graphics systems : architecture and realization / R.D. Andreev
Amsterdam ; New York : North-Holland , 1993
図書 <1000476723>
Understanding 3D Animation Using Maya / by John Edgar Park
New York, NY : Springer Science+Business Media, Inc. , 2005
電子ブック <1002981245>
Motion-Free Super-Resolution / by Subhasis Chaudhuri, Manjunath V. Joshi
Boston, MA : Springer Science+Business Media, Inc. , 2005
電子ブック <1002981409>
Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya® / by Shalini Govil-Pai
電子ブック <1002981445>
Production Rendering : Design and Implementation / edited by Ian Stephenson
London : Springer London Limited , 2005
電子ブック <1002981533>
Geometry for Computer Graphics : Formulae, Examples and Proofs / by John Vince
London : Springer-Verlag London Limited , 2005
電子ブック <1002981537>